Re: Castaways 2 public beta
Ahoy all
@aprone, a truly fantastic beta this has proven to be. I have been playing the multiplayer as of yet and that too the longest I've ever played any game. My atention spam is a bit low and games and such always make me go off in a while,but I have been stuck on this one like a bat leeched to a particularly succulent piece of prey.
Just a few ideas
Resettling land results in you moving,basically feeling you are playing 2 castaways not just 1 or 2 different sets. Instead of that couldn't it be more like expansion? that plot integrated with resources of the old one and so on? perhaps this goes beyond from what you have invisioned the game to be or from what it is ment to be, in that case I'll just try it out and see how it goes
Another thing that needs attention is food. If you eat potatos a certain times after a while the energy gain from them
will be only 1 or 2, while this is fine as your people do not get much out of the same thing by having it over and over again, but say if their diet were to be changed it'd make better sense to have that food regenerate the energy or the utility that it provides. Much like in cast aways 1 I believe where eating vegetables continuously would result in lowered efficiency or utility derived,but switching to meet and eating that for a while and switching to vegies would make vegetables give the same utility again.
Another and I swear its the last (for this post at least )
is re population of treed tiles. perhaps you leave that tile be for a while and trees would automaticly grow up again much like a forest,perhaps after a truely long while, I have no clue as to the specifics of the time that it ought to be. perhaps there'd be certain task required to be done to make a ti
le that was a forest to grow up again.
Totally fantastic and adicting,so this will be, I'm willing to bet on it.
:d
Keep it up man!
grryf
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