Re: Braillemon status update!
In fact, at least in my game, it takes the number of hp the attacking pokemon as left and inflicts the exact same number of damage to the other pokemon, whatever the move and worse, the effectiveness or critical hit. And I know a Graveler's Magnitude 6 is supposed to do much better damage then just 3 on an underleveled electrode. But as strange as it appears, it doesn't happen all the time, it seams to depend of which pokemon I use and which one I face.
Well actually when I say the glitch happens whatever the move, I am a bit mistaken. For example with my Golem, Rock throw and dig are affected whereas rollout works normally.
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