Re: flux world, a truely unique experience.

Flux Enhancements

A series of new changes are coming, some brought about because of the Hyperloops, some, just because changes make life interesting and different.

One of the newest changes is the ability to co build an area with other players.
Typically, in a MOO type system, only the owner of said object or room, can modify that object. With co build, people can work together to add to an area, change descriptions, seating, noises, etc.
This does include adding new rooms and exits, adding to the overall structure.
The power of this ability is unheard of as far as I know, as I have never seen this on another MOO, ever.
Imagine being able to work with others to develop a whole city, and while working some corner of it, being able to fix things on the spot, rather than having to tell the project owner to fix so-and-so, because you cant. Of course, this does assume that the people on the project understand the ultimate goals, so they are working for the same end result. This really comes to light when people look around at something others have built, as the primary builder might not have noticed something that someone less familiar with that particular place will see immediately.
In these bigger social type interactions, communication is key, so that the end goal is realized with a minimum of fuss.  Perhaps a few are delegated to the major structure related to rooms, exits and directions for an area, while others are slated for filling in some details, perhaps the local virtual seating for a room, or noises (which can be time related).

I have tested all this with my alts, to be sure the minimums work, tho it might take some minor tweaking as issues come up.

An interesting concept to ponder, to be sure.

  Centauri

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