Re: Sonus - Audio Game Console

Hi guys. Nice to be hearing opinions again.

In reponse to Karate. I am UK based and just starting to take the prototype out for some exposure and testing, so UK based tester are welcome. As for the features, it is small, hand held with a headphone jack and a port to shove  a game in.

There are 10 buttons
4 directional
5 action buttons and a pause button.

The game developer will decide the purpose of all the buttons except for the pause button. That one is hard coded.

The GDE (Game Developmemt Enviroment)  is currently being remade. The version of it i used to make the demo games is very cluncky and not user friendly but when it is finished it will be free to download and anything made with it belongs to the developer. However the GDE doesnt make audio, that needs doing seperatly. The GDE will create the game and tell it what audio to point to and play when needed.

No programming experience needed and when its released I will try m y hardest to make sure there is plenty of tutorials on how to use the GDE so any hobbyist can give it a go.

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