JumpInSaucers 2.1 now on iOS and Android available for other platforms

Folks we (well this poster in terms of dev) haven't stopped working on the game since our Kickstarter. Although a game can never be perfect I hope its worth a revised test.

You might remember our aim is to create a game that is accessible both audibly and visually. One of our key aims is to make an inclusive game for disabled and ordinary gamers.

I'd like to hear what we should keep going forward for new games. Also if you find any must fix glitches and I've a couple to share with you. Like the target score keeps changing on screen...

We've experimented with a wide range of ideas to make the game playable and provide some settings you can modify such as music on , damp or off. Same for voice... There is narration + slow mo at the start of a level again this can be toggled off.

Downloads are up... but feedback is hard to come by.

If you are interested in helping me develop and overcome specific issues for the Unity game engine I'd love to hear from you. On reflection a TTS bridge would have saved me lots of time editing and re-editing audio.

If your interested in Inclusive games do join our facebook group https://play.google.com/store/apps/deta … p;hl=en_GB

Link to the FREE iOS game

https://itunes.apple.com/us/app/free-ju … 9658?mt=8#

Link to the FREE Android game

https://play.google.com/store/apps/deta … p;hl=en_GB

let me know if you want to try on PC or MAC

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