Re: rotation package people, start creating fps's!

What would be the way to use the rotation class on a multi player game?

I'm trying, and I can not move the characters in a small map. Must the clientt send the coordinates to the server and calculate the players rotation an the position? Or is the server who must calculate the rotation and the position of the players...


I managed to create a minigame with a small map and a few items that can be picked, but I can not use the class with a server.

I'm lost!

Sorry for my bad english, is not my native language.

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