Re: Hosting a BGT game on a linux server?
Using Wine or running a Windows virtual machine on top of Linux would be your only options to theoretically make this work. At that point you're talking several layers of virtualization which is likely to render the setup too slow for practical use anyway (if it even worked at all). BGT isn't particularely fast to begin with so I can't see high volumes of concurrent connections working out very well even if it were running in a native windows environment.
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