trying to play sound from sounds.dat in bgt.

Hello I am going over the bgt manuals and trying out writing my own code snippets.

#include "sounds.dat"
void main()
set_sound_storage("*");{
show_game_window("game");
sound start;
sound.load("start");
start.play();
}
Am I doing something wrong? It did it when I set wave files.

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