trying to play sound from sounds.dat in bgt.
Hello I am going over the bgt manuals and trying out writing my own code snippets.
#include "sounds.dat"
void main()
set_sound_storage("*");{
show_game_window("game");
sound start;
sound.load("start");
start.play();
}
Am I doing something wrong? It did it when I set wave files.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector