Re: VGStorm Presents Manamon, a new fully featured RPG!

Okay, here are some spoilers for this area.

First up is Cage's office. The gimick in this office is guards. If you've beaten Cage, then you don't have to worry about this.
Next up is Kuro's office. The gimick in this office is teleporters.
Once you get to the second floor here, you go to the right and into the teleporter. There's an optional fight at the teleporter to the left, by the way, but I'm gonna assume you did that. It's a dead end otherwise.
So okay, you took the right teleporter. You can probably hear one off to your right, as well as that broken healing machine. I'm like 90% sure that's where it is. So go to the right, but as soon as you get the chance, go straight down and into a teleporter. This should lead you to a more open area of Kuro's office. Take out the tamers and finish it off.
When you're finished with Kuro herself, find the teleporter, take it, heal at the active machine nearby , then head way to the east. There was a guy blocking this door before, but he's gone now. This is a different office altogether. Take out the tamers and go to the second floor. The name of the game here is mazes. This floor is a bit of a maze. Navigate it, kill any tamers you see, then head to floor 3.
When you get there, you should find a room with a locked door, a teleporter and an item on the ground. Take the item, jump through the teleporter and end up back on the factory floor. Heal up, then head to the southeast corner of the factory and enter the basement.
Once there, head left six spaces, down twice, then wait. Stay still and listen for the guard. Slip past him, take out the tamer, then sneak carefully to the left. There's another guard, and the timing is very tight. Slip past him, then make your way down and eventually to the east. You will find a few tamers and a restricted area key. Once you have this key, feel free to use a daedalus dust or work your way back on foot. Let a guard catch you if you want, then head out of the basement.
Heal up if needed, then go back into the rightmost office (the one I mentioned with the maze gimick). Remember that room on the third floor with the key, the teleporter and the locked door? Well, now you can unlock that door, so do so.
There is at least one tamer in here, maybe two. Head to the very southwest space in the area and you will be jumped by tamers who weren't there before, back to back. Take them down, and you will get a prison key.
Leave this room, take the teleporter to the main floor, heal up if you need to, then head into the basement again.
Sneak past the guards again, and make you way southish, then east, then north. There may or may not be a tamer down here if you didn't come all the way north on your last visit. Anyway, save, then unlock the door, and get ready for a fight.
Tip: Once the fight is over, don't just leave. There's a metal post in this room which leads to where the shadow warriors live, and there are a couple of important items here, one of which is a pendant you're going to need in the post-game.

Good luck.

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