Re: How to rip files baked into executables

Most of the protections implemented to protect assets are usually a waste of time as they can easily be bypassed during play with screen shots or recording software like Audacity, with the exception of 3D meshes and textures. Of course, if you want the raw files themselves try and figure out what language the program was written in and find a decompiler, don't expect the results to be easy to read, so a solid understanding of the target language and likely assembler would be good.

Though you should keep in mind that the US does in fact have anti-circumvention laws via the DMCA, though for software specifically there is an exception for reverse engineering for interoperability and studying the underlying code.

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