Re: VGStorm Presents Manamon, a new fully featured RPG!

I haven't left any hidden items or areas out on purpose, even if they're obvious, so I'd appreciate knowing what you're talking about so I can stick it in the guide. It means I missed something. Heaven knows it's possible.

Guide is now complete up to the very start of Ascendance Path. I still haven't filled out the Manamon Available entries for a couple of areas, but I'll go back and do that at some point.

So it turns out that a level 49 Fyrate and a level 49 Redonkeus have nearly the same stats. Redonkeus might be a bit higher, but not by leaps and bounds. Did not realize this. Was also wrong about Redonkeus's ability, unless you can have multiple. The one I caught has Panic (increases damage when below 1/4 health) when I thought it had Heavy Hitter. I must be getting confused with Remullion.

For me, areas that are sloglike are the ones where either 1. you're going through a whole ton of the same terrain, 2. the mecha nics repeat a lot or 3. both 1 and 2. Orianda Fields Ruins has both problems. Even if I used the encounter-down items and stopped encountering stuff, I'd have to deal with the repetitive task of "go down the sewer, go through the sewer, go up, go through the crackly crunchy field, go down the sewer, go through the sewer". And after the fairly long Tangeria Tower...I got a quarter of the way through and went "dear god, when can we be at the next stadium already?".
Funnily enough, I don't have near the same issue with Starwalk Mountain. It gets a little long, yeah, but not near as bad. And maybe because you feel like you're actually exploring, instead of just plodding through sewer, then field, then sewer, then field again. I dunno. Personal preference thing, I'm sure.

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