Re: Survive the Wild!
Well cridicview. This can be solved as well. It might be a bit hard but It is possible to be solved:
First game should check if a player's z is more than 0 and he is staying on a flore, clearing tiles be Unavailable.
Or even why should player be able to clear tiles, It even can make bugs. I think changing tiles is Enough. Even if sam let the player select the surface by menus, Player can not have an empty Surface in his/shis shelter. So it's not a big problem. It has many ways to be fixed.
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