Re: Warsim, text based randomly generated stratogy
OOOO OK! Now i will try to explain a big sugestion! Hope i can make it clear!
What about bringing in some RPG-Stuff linked with creating your own champions?
I try to give an example:
At first, you give a name to one of your peasants. Lets call him Waste Lander. Now you can select him and give him little orders like:
Join the next battle
Join the next buildingconstruction
Join the next merchant-caravan
Join the next harvesters.
Fight in the arena
Each of this mentioned tasks got their own skillrankings and will lead to different professions.
For example, If you send Waste Lander to the next three battles aaaaand if he survive, you can decide to upgrade Waste Lander to a soldier. And so on and so on. You can make a lot of different skilltrees where you have to decide how to develope Waste lander.
So, what do you think about this?
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