Re: Sighted Gamer/Dev, trying to get how best to present spatial data

Displaying regions or objects of scale can be a bit tricky, although as mentioned tilemaps work to a degree as people can build a mental map of where everything is using spatial coordinates. I've experimented a bit with Peter Meijers [image to sound rendering] myself, such as with a minimap using solid color filters to isolate different object types. Along with Aprones work you could also check out my paint tool BrushTone, which might offer some ideas.

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