Re: Not working server in BGT
Hello again,
I am sending the code, it is only connection, things like chat or other game elements are in next cycle, which I haven't included here, because it is not needed.
void connect() {
connected=false;
host.connect(address,port);
timer connecttimer;
inttemp=1500;
while (connecttimer.elapsed<inttemp) {
event=host.request();
if (event.type==event_connect) {
connected=true;
break;
}
}
if (connected) {
host.send_reliable(1,"name;"+name,1);
} else {
alert("connection fail","");
start_menu();
}
//***other code***
}
Happy coding
Rastislav
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