Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games
Hi
Right. It would be cool to see a status effect that confuses foes or making them berserk, resulting them to hit themselves or fight each other. Eg let's say that I've incountered a raven and a wolf, then I casted a spell, effecting the raven. Now there's more likely for the raven to attack the wolf rather than attacking me. Or let's say that the raven's attack for the wolf has a 50 percent chance to happen, or let's say 40 or 35. I don't know if such spells could be possible to present in the game.
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