Re: operation redspot. The final debriefing.
Well, I thought you guys were finally out of things to complain about , but such is this community that that will never happen. Should have known. Here's the thing, Steve. First of all, why did you just publicly post the exploit after I said it was a terrible idea? Thank god Sam hotfixed it, or teams would be useless now. Let's all just switch teams whenever the hell we want and steal each other's crap, cuz that's how we play the game right. Totally not cheating to use an oversight by the developer to our advantage, right? Right! Just because the developer makes a mistake and it's not an actual bug, but the code just isn't there, it's automatically ok to play the game unfairly and be a complete dick. Honestly, what has this community come to? Your other examples are not valid either. Robots can't shoot up at you anymore. That bug needed to be fixed badly once the new map chunk was added and people were just getting randomly murdered fr om miles away, and there was nothing they could do. Blowing up barricades with concussives is most certainly not a bug. It's just tricking the detonator on the bomb to blow up and moving away too quickly for it to harm you. It's a way to, extremely slowly I might add, get rid of bombs. There's nothing wrong in the code, and it doesn't unbalance the bomb's protective effects anyway since it's very hard to do and only blows up one or, if they're very close, two at a time. I have been bugging Sam for weeks to properly fix the m key because yes, that is the one thing that is actually still a bug, but there is also this thing called punishable crimes. You cannot punish everyone, or really anyone, who uses the m key to look through the ceiling; just not gonna work. Lastly, did you not just read that I am regretful of some people banning without warning? No need to keep saying it once it's been said. Next excuse please.
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