Re: Redspot, blood and paril. First public beta released!
Weird, I thought the policy before was that if you tried to afk while being actively chased that it was against the rules, but losing your pursuer or getting some massive distance was allowed before afking. Though I see a major issue of this when one is not sure if they are being hunted down, or the other person who's getting closer to them is after them/someone else past them. (I before the update used to chase a single target and ignored others who I ran by).
Further why I think these fps should stop with this freeroam crap and actually have set match structures. Wouldn't need admins to police that, anyone who logs off is out of the match and loses their score/gets a loss on their record. (Okay except Swamp as that was designed for something else, cough).
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