Re: Wich library to using in Python?
Here's the same example in Pygame:
import pygame
from pygame import mixer
import sys
def Example():
#initialize pygame
pygame.init()
#initialize sound mixer
mixer.init()
#set window caption
pygame.display.set_caption('Example')
#create display
window = pygame.display.set_mode([640,480])
#load sound
sound = mixer.Sound('example.wav')
#load image
picture = pygame.image.load('example.png')
#main update loop while True: for event in pygame.event.get(): if event.type == pygame.KEYDOWN: #if space is pressed, play sound if event.key == pygame.K_SPACE: sound.play() #if escape is pressed, quit if event.key == pygame.K_ESCAPE: pygame.quit() sys.exit(0) #clear window window.fill([0,0,0]) #draw picture to window window.blit(picture,(0,0)) #update window pygame.display.update() Example()
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