Re: Fighting Games: KI, SF, Tekken, Etc.

@sightless kombat: I think you are right about the volumes. I mentionned on another topic how the crouching sound in Blazblue is hard to hear for example, but I guess I should turn the volume of the music down a bit more. I can't say I like that too much but I must say it sure helps in some cases.
The funny thing is, if I had to describe my most intimidating experience on a fighting game, it was without a doubt the Virtua Fighter series. The sound design is not chaotic, or at least not in the sense that was described in this thread. It's just, knowing exactly what happens in this game is somewhat hard. At least, it is not as frustrating to play as it is to simply listen. I mean, if you listen to a Virtua Fighter match at random, sometimes you won't even be sure who is hitting who.

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