Re: Ad Liberum engine

Hi.
I have briefly looked at the engine, and [[wow]] this is awesome... I have read the pdf manual as well.
Is it possible to make some battles, weapons, armor, NPC's etc.? I'm not sure if I have missed something in the manual.
I could see myself making a cool puzzle game where people could join in multiplayer to solve the puzzles. It would be great to make puzzles, which actually requires multiple people to solve them.
Here is some feedback on using the engine with speech:
Controlling the speech:
I'm not sure on where the break key is on my Macbook. However, it works fine in Firefox.
If possible in the future, it would be awesome to have direct screenreader output to read the text, and especially to read what you type. I tried to enter a room description, but for some reason, it both mistyped what I was actually typing, and it didn't took the whole description I wrote. I tried like 5 times and finally gave up and chose a shor t description instead.
This is really an awesome engine and a great start. I love how easy it is to build things in this engine. Just [[wow]]... I look very much forward to see the future development of this project.

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