Re: TextSpaced sci-fi text-based MMO

@hurst You must have picked somewhere very far away, or have a very slow ship, or maybe both but the travel times should be in minutes. Your best bet would be to look in the local area first, the NPC factions have full anatomy to build new structures just like players, so even if there is not a station around now, there may be soon. The travel times are set in a way to make it compelling to use catapults or fit afterburners if you wish to get places fast and to stop large ships from being able to decimate fleets too quickly. We feel it also adds to the strategic side of the game.

@darren Facebook although acknowledging the ticket haven't provided a solution yet.

@Soul Keeper yes you are exactly right, we've always designed the game to be something you play in boring meetings or in loading screens of other games as something that just keeps going. Indeed the game is being actively worked on and you can see the updates here: https://textspaced.zendesk.com/hc/en-us … ouncements

We also post the same updates within the Computer > News menu

We have lots of ideas for what we want to add, and continue to add new content (in particular more text) but want it to be very community driven, at the moment we have our first poll on the feature we should work on next, and it can be found at: https://www.youtube.com/watch?v=niCFhJHW9WU

With the options being:

Weapon crafting
Terra-forming
New structure (bar)
New mission type

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