Re: Colors - A New RPG aiming to be both mainstream and for the blind
So far I'm finding the navigation system really unclear. When I walk towards a wall, all I hear is a sound panned left regardless of the direction of the wall I'm walking into. There are footstep echoes that play in the direction of walls, but since you move like 30 in a given direction if you hold the arrow for a second you can miss openings very easily.
I think it would be much more usable if the game notified you when your surroundings change. For example if you are walking along a wall to your north and there is an opening, the game could play some kind of notification sound from that direction.
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