Re: Warsim, text based randomly generated stratogy

@Niklas, the sound text thing is a good suggestion, I suppose if someone prefers that they can disable sounds in the game

@Hadi.gsf, I'll have a read, dropped £70 ($100) on greenlight hoping I had a chance but It seems not, would be a dream come true to get it on steam though, worked on it for free for over two years sad

@Niklas, in regards to some of the crafty stuff I won't be doing that in this game, however the plan eventually is to have a sort of two in one game, one as an rpg and one as a kingdom ruling game, you can start off as a peasant who works his way to being king, in this case the crafting stuff would be very relevant when you are at the lower level

@Soulkeeper, hahaha! and glad to hear it, I love these forums cause you guys are really friendly, come up with the best suggestions and are ridiculously active! smile

in regards to the champions, it's something i've ignored for a while and need to rework soon I think, the code for the arena is an absolute shit-show that shouldn't function, I know there's an issue with grand champions where either I've made the game to variable or good grand champions aren't surviving for no clear reason among other things, also village champion fights and bugged.

@Dr Bilbo, I have huge plans for combat being fleshed out, it's very primitive atm but will be reworked in the future and will be vastly different

@Defender, yeah I need to review the code, used to have grand champions that would be around for 30 years at a time, now they barely survive a turn or two no matter who they are

And no worries, excited for the lizard stuff haha!

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