Re: Redspot, blood and paril. First public beta released!
LOL. Post 810 had me laughing really hard. I mean, strategy in Redspot is like wanting to shape a snowball in the firy pits of hell. It just won't work. That's why I gave up on this game a long time ago. Seriously. If that game doesn't get any limits, it will probably never attract any new players. When the bases were added, I thought, things maybe would become different. But there was no change. No change at all.
I mean, it is ok, if the developer is comfortable with the regular base of players. But in my eyes such a game should be fair for everyone. But at the moment, it is nothing but a constant hunt for items, and nothing more.
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