Re: Beta Tester Application for "A Hero's Call"

I want to reply to SirBadger's questions, not because I feel that we have any obligation to justify our questions, but because I want to make sure that what we said isn't unintentionally misrepresented. First off, yeah, we did a stock reply as it would have taken an obscene amount of time to write individual replies. But we didn't specifically say that if you didn't get chosen, you didn't have the skill requirements we were looking for. In fact I made a point to say that several of those who weren't chosen would make great testers.

So yes, because of numbers we did have to turn down testers who have skills or experience that would lend themselves toward testing. Why decisions were made varied from person to person because every person brought something a little different to the table. Maybe one person would be fairly comparable to a tester already selected, but with slightly less experience. Maybe one person had lots of experience testing apps but not so much experience testing games, or lots of experience playing fighters and less experience playing exploration-oriented games. Basically we took the applications, narrowed them down to all those we think would make good testers, and then selected from that bunch to give ourselves the most well-rounded team possible. Priority was given to those who backed the project, but it wasn't always a deciding factor, or at least not the sole deciding factor.

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