Re: death match project alpha update public beta

I'm gonna throw this out there.....it's something I was discusssing with a few people I was on another game with and figured it'd work well here.

It's quite a radical change,but hear me out....it means that more credits are gonna get spent and it stops players having billions of credits.

Currently, you blow up a ship, somebody dies, they have their ships. That's well and good. That being said I'd like to propose a change from a game I played for ages that had a unique system...

First off, you can attack ships/players, but here's the catch. Normally, they don't die, they are reduced to 1 heatlth or hull point, that's it. So, I hear you ask, what's the point of combat? Well given you can now bring XP and skill points to the table and get skill points from blowing shit up.....it'd be a safer way o experience combat.

Now, here's the twist. Repairs for the smaller ships are in, but you hae to pay for th em at a station, and once you pay for repairs you lose all your ship upgrades and have to buy them again, so in efffect your smaller fighters get 'reset'

For the bigger ships, the cpital class, you have to buy, or mine, components. No more simply hitting repair and it magically gets fixed, no, you have to have the materials, and if you don't have enough, the repairs stop at that point. Gives you a reason to mine roids.

Next part of it is faction related:

In the other game characters and factions could be destroyed permanently by being at war, leaders could declare war for any reason but in a war all kills were permanent and irreversible, which made it risky and also a big frogging deal to declare war, you had to know how powerful somebody was.  I do think something like this idea would help ease more people into combat by letting  them in gently  without the fear of losing their stuff.

Oh and same for healing, they'd have to pay sweet, sweet credits for healing too.

@Farhad: No rules to combat outside the safe zone, somebody more than likely wrecked my ship and shot up another corvette, I'm not mad, it's a part of the game you can be attacked at any point in time outside the safe zone. and no, runnin to Danny won't help you, he made his point very, very clear on the server once another player started crying about being attacked outside the safe zone. I'll paraphrase:

Danny is not goin oto babysit combat or put in restrictions, if youdon't want to get shot stay out of that system or away from that ship or player.

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