Re: You're a Cyclepath!

Hi,

this thread made me very happy.
OK, let's hope I don't forget anything.

Your settings are saved, yes. If you don't alt f4 out of a currently running game, so if you do it while in the main menu to which you can get by pressing q while playing, your progress is saved.

Yes, there is a wheel sound, but I understand it might be difficult for some to hear. I'll fix this, maybe make it more audible. The problem is if I make it much louder it disrupts the actual gameplay. And there's still classic. I intended modern turning to be a difficulty option for people who find classic mode too easy, so if you don't, then keep using classic mode, it's fine. Modern turning doesn't give you many advantages other than being able to hit things more consistently such as ramps, because turning can be quicker and more controlled, while with the classic mode it is always fixed. Also it depends on the bike. More expensive bikes handle bett er.

Maybe the effects for the tunnels are a bit subtle, I'll try to increase them.
Peter just gave me a new mac build so I'm uploading it.
Yukio, maybe try the web version in the newest Chrome?
The mobile version is supposed to sound just like the desktop version, but it's slightly buggy still. I'll figure this out as I go, this is my first project like this so it's more or less a test. smile

Currently it is not possible to change your name, but I will fix this. When it asks you for your name, you land in a menu. The menu is very universal. Selectors and sliders are set with left and right arrows, an editable can just be typed straight into. Just select the option and start typing.

I will update the first post, sorry, it was very late last night and I forgot.

I'm not sure I will add missions. I think the game, as far as fea ture set, is mostly complete for now, while I iron out all the bugs.

I will also open source this project soon so others can help me improve it. I'm planning to work on other games, too, so maybe this will keep it alive for longer and maybe help others to learn the basics of game development on the web.

I hope I didn't forget anything! Thanks for all the support!

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