Re: What EA games have you tried?

That's more than most people do to be certain and we are all incredibly grateful, but I would tend to agree with Shrike. I could see well enough to play and beat games such as Mass Effect 2 and Need for Speed Carbon, but the practicality of playing titles like that is sorely mitigated by how purely visual games are, and for good reason; that's the niche people have been innovating upon for decades now. The blind community is really only just now starting to see big steps being taken that allow us to play games nearly in depth as pokemon with titles like Manamon. Having played crystal on my Gameboy color obsessively, I found that Manamon does a good job of delivering the exact experience. I think it would be particularly easy to add audio concepts into mainstream console titles; someone just needs to take the time to start at the beginning. Developers create far more work for themselves when they try to tac on accessibility as an after thought because they then have to go through each line of code to add in whatever needs to be added in instead of just implementing it in the first place.

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