Re: List of audio games and there programming languages
Tactical Battles also uses the dot net framework, I mention it because I've always seen it written as C# .net.
Also Top speed 3 is coded in Ruby, I'm pretty sure it's the only audio game that is, in fact, at least so far.
As far as I can tell audio quake is written in pearl, that may not be the main language used in it though.
Don't forget Dark Defender and Cyclepath, they are using _javascript_, with the Electron engine to emulate chrome, and something about a Web API for the online version, sorry I'm not a programmer, those are really interesting though because you can even apparently play them on the XBox1 and touchscreen devices, at least for Cyclepath.
Also all of the old PB games stuff, I think they used _javascript_, I believe it was version 6.
A blind legend is coded in unity.
You forgot Redspot and Bloodshed, both BGT.
It would be interesting to know what the Ticon Blue games are coded in, as well as Audio G
ame Hub for windows.
I also forget what The Wastes and Warsim are made with.
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