Re: Audiostrike - New shooter game by Morokuma

I've now beaten the game on every difficulty, and have some general thoughts. Overall it's a great game, but there are some things I think could be improved. If you don't want things spoiled, stop here.
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There are exactly 7 stages. If you beat the game the scoreboard reflects stage 8 for some reason. There are five difficulties in the game, unless I'm missing something. I don't see any way to unlock the "original" difficulty level that is present on the scoreboards.
You get no rewards from beating insane other than gems. I wish there was some sort of cool unlockable. Speaking of unlockables, here are some things I wish were there, and some I think would be cool to have.
Wishes:
A music player
a way to export the videos
Some nice reward for beating insane
A way to skip the endings after the first playthrough. Right now it's necessary to listen to it the first time through each difficulty.
Things I think would be cool:
A boss rush mode where you fight all bosses back to back
More bonus stages, such as destroy as many enemies as possible in a certain amount of time, navigate through some obstacles as far as possible, survive missiles for as long as possible, etc.
Custom machine builder, choose weapon, charge shots and engine and be able to use it in game. There could be tradeoffs such as having a more powerful engine reduces attack power or makes charging take longer, etc.
Lastly, while the translation makes things playable, there are still a lot of rough areas. I will probably try to clean it up a bit, but I'd love to see this get nice and polished at some point.

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