Re: Treasure Islands
Looks like I've got a new project. Although it will be more like the original Elite than Elite 2.
I've done something similar before so I know I can include the following:
Trading goods
Purchasing equipment for the ship, which takes up room in the cargo hold
Trading up for a different ship with different capabilities
Sun skimming for hyperspace fuel, and cargo scooping
Docking at a staton near a planet
What I'd like to include is missions, and perhaps the ability to land on some planets.
The real time combat is the most critical feature and something I'll have to experiment with.
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