Injustice: Gods among us: Game guide for visually impaired people

Injustice: Gods Among us, Ultimate edition: A guide for visually impaired people.
Written by SLJ.

Introduction.

Welcome to my guide for visually impaired people to the very accessible mainstream fighting console and pc game call: Injustice: Gods among us. this game will not describe all features, characters, moves etc. in the game. that's already described very well at other places. smile
This guide will hopefully introduce blind people to the game, and learn blind players to master the game without any help from sighted people. My hope is that blind people like me can just buy the game, read this guide and start playing all accessible things in the game, without any help from sighted people to read the menus or describe anything at all.
I will go through the very basics, so hopefully blind people who have never played any mainstream console game before can jump right in, and start playing the game after some practicing.
Please note that this guide is written out from the Ultimate ps3 version, and I'm not sure about if there are any differences between the different versions of the game, when it comes to the menus.
This guide is written out from what I've read in Berserkers guide on
www.gamefaqs.com
Direct link:
http://www.gamefaqs.com/ps3/672472-inju … faqs/66904
Without this totally awesome and fantastic guide, this guide would have been nothing, and i would never have had any chance to get into the game so fast.
At the time I'm writing this introduction, I have only had the game for two days, and I already feel this guide for blind gamers is very much needed, because this game is simply awesome! For this reason, my wish is to give so many blind gamers as possible the chance to experience this game, no madder if they have sighted assistance or not. I have no sighted assistance, so it have been pretty difficult for me to get the menus written and other details which is important for blind gamers to know.
My goal is to keep building on this guide together with other blind gamers, until every single feature which is accessible in this game for every console has been mentioned and described in an easy way, so all gamers understand how it works, no madder how many experiences the gamer have when it comes to console gaming.

If you have any tips, details, typos, wrong grama you wants to inform me about, feel free to let me know in the simular topic in the General games discussion room, or by sending me a mail by clicking the mail link by this post. Please, don't send me private messages using this forum. I don't check those very often, and the forum doesn't alert me when I receivve new messages.
English is not my first language, but I'm doing my best. So for this reason, you might find some misspelled words or any other kind of wrong english.
I hope you'll enjoy the guide.

What is Injustice: Gods among us?

Injustice: Gods among us is a 2D fighting game, made by NetherRealms Studio, the same company behind the Mortal kombat games. the controls are much easier to master in my opinion.
For those who have never played any mainstream games before, I'll tell you that 2D means: Left, right, up and down. that means you can walk forward which is either left or right depending on which way the character is facing, and the character can jump up and duck. All this is fully accessible to handle in Injustice, thanks for the great stereo sounds in the game. The game offers a long storyline to play through, which mostly takes 6 hours depending on how well you do in the battles, practice mode where you can practice all attacks and moves for each characters in the game, battleing in many different ways, online gameplay, Star labs missions which is, as far as I know not accessible and a ton of trophies to unlock. So even when all features in the game isn't fully playable, I'll say the game have a ton of hours of fun, depending on how much you're willing to learn how it all works.

Accessibility mode

NetherRealms Studio, the company behind this game has been super awesome and made something which is called Accessibility mode, which can be enabled in the settings in the game.
How is how the accessibility mode works:
When player 1 is nearby an interactable, a low beep sound is heard. When player 2 is nearby an interactable, a higher beep sound is heard. the beep sound is heard from the interactables persission in stereo, so you can easily get an idea about where the interactable is placed on the arena.
Read more about how the Accessibility mode got added into the game at the following link:
http://forum.audiogames.net/viewtopic.php?id=11640

In the pc version of the game, the accessibility mode can also be turned on by editing the options.ini file in the games directory.

the basics

Here, I'll try my very best to explain the basics of the game out from a blind persons perspective:

Player 1 and player 2:
At the beginning of the fight, in round 1, player 1 is always to the left of the arena, facing to the right, and player 2 is always to the right, facing to the left. that means, if you wanna walk forward, you have to press the right arrow or move the movement stick to the right, because you are facing to the right.
A lot of different attacks and combos can throw you up in the air, and throw you to the other side of player 2, which means you suddenly are on the right side of the arena, facing to the left. Many throws, combos and attacks makes the character screams so you can hear the character flying. If not, you can easily hear the character land, so you know you have been thrown to the other side of the arena.
All attacks, moves and combos in Berserkers guide and all other guides which contains information about fighting games for that madder, are described as the back button and the forward button. that means you have to know what way you're facing. If you are at the left side of the arena facing to the right, the back button is the left arrow button, and if you're at the right side facing left, the back button is the right arrow key.
In Injustice, you have some different attacks: Light attack, medium attack, heavy attack, special moves, throws, jumping attacks, interactables and super moves.
Interactables are objects which are around the different arenas which you can damage the enemy very badly against by pressing the interactable button when the enemy is nearby the object. The enemy can of course do the same to you.

Controls

Ps3:
Light attack: Square.
Medium attack: X.
Heavy attack: Triangle.
Special attack: Circle.
Move back: DPad left arrow, or left movement stick left.
Move right: DPad right arrow, or left movement stick right.
Jump: DPad up arrow, or move the left movement stick forward.
Duck: DPad down arrow, or move the left movement stick back.
Throw: L1.
Lets stance: L2.
Interactable: R1.
Meter burn: R2.
Pause game/pause menu: Start.
Reset training in practice mode: Select.

Pc:
Move back: A
Move forward: D
Jump: W
Duck: S
Light attack: T
Medium attack: U
Heavy attack: G
Throw: Left shift
Interactables: Space
Meter burn: Tab
Flip stance: Ctrl

URL: http://forum.audiogames.net/viewtopic.php?pid=160727#p160727

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