Re: The Road of Life

raygrote, the sound of an airplane very rarely can be straight infront or straight behind, because they come with random angle in degrees, so exactly 0 or exactly 180 is only two values from 360 equally possible variants. Pay attention to the position of the sound in the stereo space (this is actually stereo, not 3D). If the sound is far to the left, the aircraft comes approximately from left; if the sound is far to the right, the airplane is coming approximately from right; if the sound is located closer to the center, it means that the enemie is infront or behind (again approximately). There is a small pitch decreasing when an object is behind of the listener, but yes, this pitch difference is hard to determ. I tried to decrease pitch more, but the result was completely unrealistic and ugly. This is BGT, folks. It doesn't support normal sound managing.

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