Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Meh, stuck around the goblin tunnels again. Or well ... I wasn't really stuck the first playthrough as I found the letters immediately. This time though, idk what's up with me. 2/3 found, one missing.
Also yeah, the only viable way I'm running xp now is with Alexia actively healing, lest I want to spend thousands on potions. Wasn't really the case when playing on easy.
I wish the warrior class had more substance, maybe a way to tank in general, intimidation and group tactics, organized retreats (although at the moment retreat isn't really an issue since just trying it a few times will get me away).
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