Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Was it meant that we can do any quests that increase some chosen stat once per playthrough and stack the reward? Seems like that would be a bug, unless there's some limit on it that I just haven't reached. I'd think since you can't keep unique equipment and fast travel and the like you probably wouldn't keep extra attribute rewards from quests either. Or there would be some kind of diminishing return on running them up or something like that.
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