Re: Modules to help build Audio Games in the browser
Awesome! Thanks so much for this! I have two questions:
1. In the libraries you provided, are there functions to read raw binary sound data? I ask because people could potentially make sound packaging formats. Many benefits to this, one of which allows for encrypted .dat files, or custom formats. I assume NPM has modules for compression, etc? I don't know, I haven't messed much with NodeJS. I'm so used to C/C++.
2. If not too much to ask, how did you learn about all of this? Just a quick summary would suffice. I suppose that an answer to any such question could be something as simple as, "I learned it through experimentation and article reading." But if anything else helped, I'd like to know about it.
Thanks again.
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