Re: An fps game written in python3. Feel free to use it!
Morning,
I finally got it runing. I changed universalSpeech2 by universal speech, for some reason when trying to install the library from the continuum repository gives me pywin32 errors and reinstalling pywin32 doesn't solve anything.
After that, I changed line 18 of fps.py cause my system has problems with the default window size, so now it is:
window=pyglet.window.Window(800, 600, resizable=False, fullscreen=True, caption="FPS thing")
Just in case it's helpful for anyone.
I'm testing your amazing job and considering using it for a project I have in mind, so I can include some fps features into my rpg .
Thanks!
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