Re: Network in Python
There's some guides [here], and [here] and some example scripts [here]. There's also the [documentation], with a slightly more up to date PDF [here].
I've played around with twisted a bit before, so I have a few examples around as well. Some of the more recent ones haven't been fully tested, mostly with timeouts and over open networks, but they handled more game oriented things like finding servers with UDP broadcasting across local networks, TCP/IP client/server setup with host migration, etc. Oh, and watch out for floating point determinism and desync, heh.
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