Re: X3: Terran Conflict, like Smugglers on Steroids
could you write a script that gives coord information for the sector map? for example if you wanted to know where your solar power plant was in relation to your crystal mine or where it was in relation to a silicon asteroid mine then you could work out the best place to put your crystal fab because one of the primary resources for the manufacture of crystals is silicon. visually this would be easy to work out obviously but we can't do that. we would need to know coords so we could use the autopilot upgrade to say take us to here and then drop the factory so you can have the fab close to both mine and power plant to minimise travel times for transports.
also you'd need to make a script that deals with the factory screens like i mentioned before. so you can determine price what races can and can't dock etc. also i think you might need to develop a script that gives a layout of the galaxy map. it does use north south east and west directions so i wonder if the script could detail which direction the system is from another. for example you'd need to kno how to get from argon prime to cloudbase south west. that will become an important system as that's where the gona temple is and you'll have some missions to do there. but you'd need to know how to get there from argon prime. i don't even mean flying there manually you would need to be able to tell the autopilot where you want it to take you. one of the good things about the autopilot in the later games is that you can literally tell it to go from point a to point b and dock. oh by the way it's 2 south and 1 west from argon prime to cloudbase south west. lol that used to be one of my factory sectors. not to mention it's very close to paranid space.
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