Re: Nature Binaural Audio Demo
sanslash332 wrote:
hello @SemihBudak!
Ok, I made a wrong question
I know that the engine is developed in monogame, a framework for create games (and other cool stuff) in .net languages
And I know that openalsoft have HRTF features
My question is. How do you connect openalsoft to the .net ecosystem? Do you find a wrapper over openal to use in c#
Or simply do you use c++ for your project, or your create your own library¡that is the real question! jaja
MonoGame has a wrapper for OpenAL Soft, though it does not have HRTF support built in yet. You can get it working with some tinkering, though.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector