Re: firefight's unbalancing issues
I like that the tanks are back. it gives the desert a purpose now and not just a place for players to fall to for hiding. I fought them yesterday and this morning. I like the way they hae to be fought, with no tracker. I love how the player has to depend on their skill to fight them. gives it a bit of a chalenge. However, what use are the cannonballs their if their are no cannons. at least let us use them against other players
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