Some BK1 questions.

Okay all, I just started playing BK1; well actually it'd be about a week now, and I now have a question for Yukio, or anyone else who might have said answers.
The question is regarding stats.
I've figured out what all the stats do now, but I wonder if anyone knows what the max for each of the stats is as well as the max level you can have?
I just reached lv 32, and the game made a vary different sound than usual.
Does that mean I've reached the half-way point?
This part is directed at Yukio...
I've noticed a few bugs with the game.
while I don't expect you to fix them, I need to get this up somewhere before I forget to do so.
The non-game-braking bugs have to do with incorrect door sounds playing in a few places, mainly the character's house.
It's just... random when it happens.
The game braking bugs have to do with exiting Ark Higher City and still being in the city even if the forest music is playing and enemies can be encountered.
This happens after I leave out the north exit and then try to go back to the forest that's before the city, you know, the one with the matsutake selsman.
The NPC who lets you out of his house after you've killed the first boss boy can be killed, and this will leave the player stuck.
The warp to the second dungion has no confirmation prompt what-so-ever!
This wouldn't be so bad if the player had a way out other than finishing the level, but as it stands, I had no way to leave and prep when the boss was really, really hard at my then current level.
I did manage to sort-of get lucky and kill it, but I was really considering restarting my game for a little while their.
And the last thing...
For some reason, the option to load the game from the ingame menu won't appear unles I unequip my weapon by pressing escape on the weapons screen.
I can't navigate back to it with the arrow keys after leaving it, so I wonder if this is some kind of weird design decision on your part, or just an oversight do to this being your vary first audiogame.
And a suggestion just in case you somehow remake or add this game into some kind of BK collection or something...
The quickness and fitness stats should really be combined into just a single stat.
Just call it fitness or something.
The only way I could get behind them still being separate is if the quickness stat actually effected my movement speed on the field.
I know I can press shift and the arrows to move faster, but it just seems like the quickness stat should effect my movement in both situations.
And the having to press shift to move fast in the field and control to move fast in battle once my quickness stat is high enough is sort of confusing.
Well it's all out of my system now.
Sorry to bother you about such an old game.
Were you somewhere around 9 when you coded it?
Later!

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