Audio Positioning in Python

Hi,
How can I go about writing something that works similar to the way soundpool works in BGT? For instance, I want the sound to update every time I move, just like what happens with update_listener_2d() in BGT. Is something out there that already handles this? I saw somewhere to use Pyglet for handling sound in keyboard input, so if I can implement a soundpool like behavior with Pyglet that would be great. Thanks.

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