Re: Trimps
Welcome to the adictive world of trimps .
If sfx were featured in the game, there are lots of interesting ways they could be used, EG sounds for when buildings were complete, when you finish a zone, combat, loot etc.
I do think though there needs to be a way of seeing how long until your storehouses are full, so that you can plan things out and the right stores when you can't be playing the game constantly.
I also suspect though, that a lot of the timer based activities the like will be easier when there is a quicker way to look at the mouseover information.
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