Re: Trimps

@greensatellite, thanks for the table fix I'll probably be trying the balance challenge next, though I want to see how far I can get this time around. Also btw happened to notice that the decay challenge features stacks, though as the writeup for that one looked even scarier than balance I thought I'd wait big_smile.

Myself, I'm more than happy to donate to a game when the developer is devoting this much time and trouble to accessibility, indeed I've worked with a lot of devs over the years and what your doing here goes definitely above and  beyond what is usual, so I'd have likely donated anyway. plus as Origine said, there are certainly games I've paid more for and spent much less time on.

If I'm going to donate  and I can get some bonuses out of it, well why not? and I do  enjoy seeing what nasty little beasties my trimps are slaying big_smile.

Congrigate wasn't too bad once  I knew what I needed to find indeed the only really irritating problem I had was finding their confirmation dialogue to make the bone purchase once I'd bought the credits, but I managed.

@drums61999,  Origine is generally correct, there are no %100 useless perks in the game, but some are more handy than others. The perk you get for completing the size challenge is really helpful, especially with keeping up with coordinations etc. Also, whilst some of the guides recommend never doing a run without a perk active, it can actually be a good idea, since more helium means more perks which in turn means a better time later on.
I had a far easier time with the scientist challenge than I would've done if I hadn't taken the time out too do a no challenge run, indeed one thing I really like about Trimps is the progression, first time through I struggled with trimple of doom, this run I was mining it for metal big_smile.

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