Re: Dream approaches to mainstream racing games
I think that with 3d racers it is very possible to drive the wrong way on a track, like going south when the rest of the traffic is going north. Firstly, such a game could implement an auto correct feature that prevents you from going more than 90 degrees off course so you don't get turned around. Short of this, we could be given a pit crew to inform us of upcoming turns or when we're going the wrong way.
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