Re: Can blind people play any Mortal Kombat games?

The krypt was playable in MKX... lol you just had to have good orientation and mental mapping skills, or at least be able to keep track of coordinates. Before that, as far as I know it was just a grid anyway with every square having... something. The newest version though is... not. As far as I know.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : MasterChief via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : MasterChief via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : TBlaze via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : TBlaze via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : DaddySpice via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector

Reply via email to