Re: ArtilEcho a new artillery game prototype - testing round 1 complete
I agree that an offline mode would be nice. I'm weird about playing online with real people on a game I've never tried before, because I know I'm going to suck, and I'll be so in my head about it that I'll end up playing even worse and proving my theory right. Anyway, sorry to hear about the deadlines, I'm sure most people will be understanding of that. I look forward to actually getting to play once you do have time to pick the project up again.
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