Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, thank you for your feedback. As always great explanations. Concerning the thief level, from what I have gathered as useful tactics in the game the consensus is to sell the wealth ring at the first merchant because since you are always in need of cash and the days on the path are not that many. Also from my personal experience doing all the calculations it wasn't really worth it until very late in the game. And as I told you I kept dying a lot on this level. I was wondering what are the experiences of others??? Maybe changing it to give you double or triple the treasure every fourth kill would be better? Food for thought. P.S. Will update the post on the Greek low vision forums since now the game is free.
Dear Mitch, we love the idea. The mechanics will need to change though in my humble opinion.

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